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<title>Collision Checker: Class Members - Functions</title>
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&#160;

<h3><a id="index_s"></a>- s -</h3><ul>
<li>segments()
: <a class="el" href="classcollision_1_1_rectangle_a_a_b_b.html#a2c6bd5f8358ab423ea69938af41028a4">collision::RectangleAABB</a>
, <a class="el" href="classcollision_1_1_rectangle_o_b_b.html#a59a86900106365857ad6df33f72540c1">collision::RectangleOBB</a>
, <a class="el" href="classcollision_1_1_triangle.html#abf3e84824a18b12f178eaa637d4264bd">collision::Triangle</a>
</li>
<li>set_all()
: <a class="el" href="classcollision_1_1_rectangle_a_a_b_b.html#a87961e2c2db8195f19fb7c2103ea6866">collision::RectangleAABB</a>
</li>
<li>set_center()
: <a class="el" href="classcollision_1_1_rectangle_a_a_b_b.html#acd455d30d34c8c026413277145f21cd9">collision::RectangleAABB</a>
, <a class="el" href="classcollision_1_1_shape.html#a55dc047a30f0c61947d0bb46df3af8dd">collision::Shape</a>
</li>
<li>set_debug_pairs()
: <a class="el" href="classcollision_1_1solvers_1_1solver_f_c_l_1_1_collision_request_data_overlap.html#af3243243f08bb162de5127d207530b60">collision::solvers::solverFCL::CollisionRequestDataOverlap</a>
</li>
<li>set_local_x_axis()
: <a class="el" href="classcollision_1_1_rectangle_o_b_b.html#ab0b008668e465f6749c032b07e1f2bc8">collision::RectangleOBB</a>
</li>
<li>set_local_y_axis()
: <a class="el" href="classcollision_1_1_rectangle_o_b_b.html#a2b5dca59c8add0c53926a42a913ea9fb">collision::RectangleOBB</a>
</li>
<li>set_point_1()
: <a class="el" href="classcollision_1_1_line_segment.html#a79d6f50f5d701124725e30a3a9d0f9d8">collision::LineSegment</a>
</li>
<li>set_point_2()
: <a class="el" href="classcollision_1_1_line_segment.html#aaf5489d24a478b9e499653eb07f352f7">collision::LineSegment</a>
</li>
<li>set_r()
: <a class="el" href="classcollision_1_1_rectangle_a_a_b_b.html#af6d49b29e274979677e934a8e73dc8b7">collision::RectangleAABB</a>
</li>
<li>set_r_x()
: <a class="el" href="classcollision_1_1_rectangle_a_a_b_b.html#a9098c4069f72f39a73705267f542d28f">collision::RectangleAABB</a>
, <a class="el" href="classcollision_1_1_rectangle_o_b_b.html#a2730304a6cc511eaeae9d1f37b378155">collision::RectangleOBB</a>
</li>
<li>set_r_y()
: <a class="el" href="classcollision_1_1_rectangle_a_a_b_b.html#a5ed302679b97d7ad4371aba5c2eb5108">collision::RectangleAABB</a>
, <a class="el" href="classcollision_1_1_rectangle_o_b_b.html#abe7c0bcc2941ee9bd12a1b5830c9985e">collision::RectangleOBB</a>
</li>
<li>set_radius()
: <a class="el" href="classcollision_1_1_sphere.html#a51b4c7be7cc4f99ce0f6709af9204204">collision::Sphere</a>
</li>
<li>set_result()
: <a class="el" href="classcollision_1_1_collision_result.html#aefc6062e7307d1b0b6b491b181692a12">collision::CollisionResult</a>
, <a class="el" href="structcollision_1_1solvers_1_1solver_f_c_l_1_1_collision_data_ex.html#a8df76c5bbee5c4023d9bf90714323e7f">collision::solvers::solverFCL::CollisionDataEx&lt; S &gt;</a>
</li>
<li>set_up_dynamic_obstacles()
: <a class="el" href="classcollision_1_1solvers_1_1solver_f_c_l_1_1_f_c_l_collision_checker.html#ab8f47f4ae8609204c03694d362dab780">collision::solvers::solverFCL::FCLCollisionChecker</a>
</li>
<li>set_up_segments()
: <a class="el" href="classcollision_1_1_rectangle_o_b_b.html#a2c91a204b73722daddb227ba9ad062dd">collision::RectangleOBB</a>
</li>
<li>set_v1()
: <a class="el" href="classcollision_1_1_triangle.html#a8f44b72862ff850176a1e0fa2b912bcc">collision::Triangle</a>
</li>
<li>set_v2()
: <a class="el" href="classcollision_1_1_triangle.html#a90748b85680786a2482433f91a55f11c">collision::Triangle</a>
</li>
<li>set_v3()
: <a class="el" href="classcollision_1_1_triangle.html#a4c866497f3b8efd14e06d2943cc30346">collision::Triangle</a>
</li>
<li>setAllObst_added()
: <a class="el" href="classcollision_1_1solvers_1_1solver_f_c_l_1_1_collision_request_data_multiple_obstacles.html#a618358d9fa7ce3b627b491f61f0d538e">collision::solvers::solverFCL::CollisionRequestDataMultipleObstacles</a>
</li>
<li>setMaxObstacles()
: <a class="el" href="classcollision_1_1solvers_1_1solver_f_c_l_1_1_collision_request_data_multiple_obstacles.html#aa0361bc044498b16678c778cf1149c78">collision::solvers::solverFCL::CollisionRequestDataMultipleObstacles</a>
</li>
<li>setMinDistance()
: <a class="el" href="classcollision_1_1_distance_result.html#aa80938b0c185b3041d3acd79e881afb5">collision::DistanceResult</a>
</li>
<li>setObstacleCallbackOrder()
: <a class="el" href="classcollision_1_1solvers_1_1solver_f_c_l_1_1_collision_request_data_multiple_obstacles.html#ae4849cc4cc55850bdd5513ef743fd744">collision::solvers::solverFCL::CollisionRequestDataMultipleObstacles</a>
</li>
<li>setSubjectEntitySize()
: <a class="el" href="classcollision_1_1solvers_1_1solver_f_c_l_1_1_collision_request_data_multiple_obstacles.html#a8c673e9dfdd12701e1a837793e83cf49">collision::solvers::solverFCL::CollisionRequestDataMultipleObstacles</a>
</li>
<li>setTargetMngrSize()
: <a class="el" href="classcollision_1_1solvers_1_1solver_f_c_l_1_1_collision_request_data_multiple_obstacles.html#ae8c9e75e9440c63c762994a37459b9fc">collision::solvers::solverFCL::CollisionRequestDataMultipleObstacles</a>
</li>
<li>setTolerancePassed()
: <a class="el" href="classcollision_1_1_distance_result.html#ab111b66d4f381ec2aadf6d5a21ab4a3f">collision::DistanceResult</a>
</li>
<li>setUngroupShapeGroups()
: <a class="el" href="classcollision_1_1solvers_1_1solver_f_c_l_1_1_collision_request_data_multiple_obstacles.html#abe827612e28013062172e3859cd88dac">collision::solvers::solverFCL::CollisionRequestDataMultipleObstacles</a>
</li>
<li>setUngroupTvObstacles()
: <a class="el" href="classcollision_1_1solvers_1_1solver_f_c_l_1_1_collision_request_data_multiple_obstacles.html#a57cb09c6843bfa73c08e971beb8e4997">collision::solvers::solverFCL::CollisionRequestDataMultipleObstacles</a>
</li>
<li>setUpParentMap()
: <a class="el" href="classcollision_1_1solvers_1_1solver_f_c_l_1_1_f_c_l_collision_checker.html#a118ace8a12ff598bb746b0ea07f31b88">collision::solvers::solverFCL::FCLCollisionChecker</a>
</li>
<li>setUpStaticObstaclesManager()
: <a class="el" href="classcollision_1_1solvers_1_1solver_f_c_l_1_1_f_c_l_collision_checker.html#a620d2d96bfb91c7eb67d175fecc8096f">collision::solvers::solverFCL::FCLCollisionChecker</a>
</li>
<li>Shape()
: <a class="el" href="classcollision_1_1_shape.html#ac8e7fe1b16ef1ee803d511b593ae2936">collision::Shape</a>
</li>
<li>ShapeGroup()
: <a class="el" href="classcollision_1_1_shape_group.html#a8c03ac637224437c0a799b5aded85314">collision::ShapeGroup</a>
</li>
<li>ShapeGroupExport()
: <a class="el" href="classcollision_1_1serialize_1_1_shape_group_export.html#ac1511c5a07dca12c3179c21597be94af">collision::serialize::ShapeGroupExport</a>
</li>
<li>Sphere()
: <a class="el" href="classcollision_1_1_sphere.html#a386d75bf80950414a1afb3a7b049a536">collision::Sphere</a>
</li>
<li>SphereExport()
: <a class="el" href="classcollision_1_1serialize_1_1_sphere_export.html#aa571772c3244272d081e7b7f7670a476">collision::serialize::SphereExport</a>
</li>
<li>squareDisToPoint()
: <a class="el" href="classcollision_1_1_rectangle_a_a_b_b.html#ad0ead3fda21c468d128748c5a7aa1aa3">collision::RectangleAABB</a>
, <a class="el" href="classcollision_1_1_rectangle_o_b_b.html#ac0eaf867fc267e1b3fcf33cb1a9fc1d2">collision::RectangleOBB</a>
</li>
<li>swap()
: <a class="el" href="classcollision_1_1_line_segment.html#acde5b5ccc7718774b9fd8f93395f1a69">collision::LineSegment</a>
</li>
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